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    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
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    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
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    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
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    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
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    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
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            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
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					<xsd:element name="assembly">
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							<xsd:attribute name="name" type="xsd:string" />
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		<value>text/microsoft-resx</value>
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	<resheader name="version">
		<value>2.0</value>
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		<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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	<resheader name="writer">
		<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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	<data name="AddContent.Action" xml:space="preserve">
    <value>Add Content</value>
  </data>
	<data name="lblMainMessageResource1.Text" xml:space="preserve">
    <value>Click on Manage Content for adding and managing content. &lt;br /&gt;Click on Gallery Settings and choose what and how it will be displayed.</value>
  </data>
	<data name="ModuleHelp.Text" xml:space="preserve">
    <value>&lt;P&gt;A EasyDNNGallery module</value>
  </data>
	<data name="Images.Text" xml:space="preserve">
    <value>Images</value>
  </data>
	<data name="Audio.Text" xml:space="preserve">
    <value>Audio</value>
  </data>
	<data name="EmbedVideo.Text" xml:space="preserve">
    <value>Embedded video</value>
  </data>
	<data name="Videos.Text" xml:space="preserve">
    <value>Videos</value>
  </data>
	<data name="GallerySettings.Text" xml:space="preserve">
    <value>Gallery settings</value>
  </data>
	<data name="ManageContent.Text" xml:space="preserve">
    <value>Manage content</value>
  </data>
	<data name="OpenLink.Text" xml:space="preserve">
    <value>Open link</value>
  </data>
	<data name="PlaySlideShow.Text" xml:space="preserve">
    <value>Play slideshow</value>
  </data>
	<data name="PauseSlideShow.Text" xml:space="preserve">
    <value>Pause slideshow</value>
  </data>
	<data name="Fullscreen.Text" xml:space="preserve">
    <value>Fullscreen</value>
  </data>
	<data name="OpenMedia.Text" xml:space="preserve">
    <value>Open</value>
  </data>
	<data name="FileUploaded.Text" xml:space="preserve">
    <value>File uploaded</value>
  </data>
	<data name="hlApproveMediaResource1.Text" xml:space="preserve">
    <value>Media approval</value>
  </data>
	<data name="hlUploadQuerstrResource1.Text" xml:space="preserve">
    <value>Upload</value>
  </data>
	<data name="GeneralSettings.Text" xml:space="preserve">
    <value>General module settings</value>
  </data>
	<data name="Activate.Text" xml:space="preserve">
    <value>Activate</value>
  </data>
	<data name="All.Text" xml:space="preserve">
    <value>All</value>
  </data>
	<data name="DownloadImage.Text" xml:space="preserve">
    <value>Download image</value>
  </data>
	<data name="DownloadAudio.Text" xml:space="preserve">
    <value>Download audio</value>
  </data>
	<data name="ShowFullscreen.Text" xml:space="preserve">
    <value>Show fullscreen</value>
  </data>
	<data name="EmailLink.Text" xml:space="preserve">
    <value>Email the link</value>
  </data>
	<data name="EmailLinkSubject.Text" xml:space="preserve">
    <value>Take a look at this image</value>
  </data>
	<data name="PrintImage.Text" xml:space="preserve">
    <value>Print image</value>
  </data>
	<data name="Link.Text" xml:space="preserve">
    <value>Link</value>
  </data>
	<data name="Share.Text" xml:space="preserve">
    <value>Share</value>
  </data>
	<data name="nextLinkText.Text" xml:space="preserve">
    <value>Next</value>
  </data>
	<data name="nextPageLinkText.Text" xml:space="preserve">
    <value>Next &amp;rsaquo;</value>
  </data>
	<data name="pauseLinkText.Text" xml:space="preserve">
    <value>Pause</value>
  </data>
	<data name="playLinkText.Text" xml:space="preserve">
    <value>Play</value>
  </data>
	<data name="prevLinkText.Text" xml:space="preserve">
    <value>Previous</value>
  </data>
	<data name="prevPageLinkText.Text" xml:space="preserve">
    <value>&amp;lsaquo; Prev</value>
  </data>
	<data name="CrossPortalSharing.Text" xml:space="preserve">
    <value>Cross portal sharing</value>
  </data>
	<data name="UserGalleries.Text" xml:space="preserve">
    <value>My galleries</value>
  </data>
	<data name="CommunityModeSettings.Text" xml:space="preserve">
    <value>Community mode settings</value>
  </data>
	<data name="GroupGalleries.Text" xml:space="preserve">
    <value>Add gallery to group</value>
  </data>
	<data name="ImportedModule.Text" xml:space="preserve">
    <value>This module is imported from another portal. Please go to Gallery Settings and select gallery to display.</value>
  </data>
	<data name="Dashboard.Text" xml:space="preserve">
    <value>Dashboard</value>
  </data>
	<data name="SettingsFileIsMissing.Text" xml:space="preserve">
		<value>Settings file is missing. Please save settings again.</value>
	</data>
	<data name="ErrorWhileLoadingGallery.Text" xml:space="preserve">
		<value>Error while loading gallery. Please edit and save settings again.</value>
	</data>
</root>